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Pull requests: bevyengine/bevy

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Pull requests list

Clean up background motion vectors when prepass is disabled A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24606 opened Jun 12, 2026 by issam3105 Contributor Loading…
Update sysinfo requirement from 0.38.4 to 0.39.3 C-Dependencies A change to the crates that Bevy depends on
#24603 opened Jun 12, 2026 by dependabot Bot Loading…
Update spin requirement from 0.10.0 to 0.12.0 C-Dependencies A change to the crates that Bevy depends on
#24602 opened Jun 12, 2026 by dependabot Bot Loading…
Update ddsfile requirement from 0.5.2 to 0.6.0 C-Dependencies A change to the crates that Bevy depends on
#24601 opened Jun 12, 2026 by dependabot Bot Loading…
Bump actions/checkout from 6.0.2 to 6.0.3 C-Dependencies A change to the crates that Bevy depends on
#24600 opened Jun 12, 2026 by dependabot Bot Loading…
Bump github/codeql-action from 4.36.0 to 4.36.2 C-Dependencies A change to the crates that Bevy depends on
#24599 opened Jun 12, 2026 by dependabot Bot Loading…
Bump crate-ci/typos from 1.47.0 to 1.47.2 C-Dependencies A change to the crates that Bevy depends on S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24598 opened Jun 12, 2026 by dependabot Bot Loading…
Hybrid Resources A-ECS Entities, components, systems, and events
#24597 opened Jun 11, 2026 by Trashtalk217 Contributor Draft
Make resources usable as components by moving IsResource off of the required components path A-ECS Entities, components, systems, and events C-Bug An unexpected or incorrect behavior D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes P-Regression Functionality that used to work but no longer does. Add a test for this! S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24594 opened Jun 11, 2026 by alice-i-cecile Member Loading… 0.19
fix(ecs): don't resurrect removed required components on insert_if_new A-ECS Entities, components, systems, and events C-Bug An unexpected or incorrect behavior D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#24593 opened Jun 11, 2026 by satyakwok Loading…
bevy_reflect: Access Type from dyn PartialReflect A-Reflection Runtime information about types C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes M-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24585 opened Jun 10, 2026 by MrGVSV Member Loading…
1 task
Fix heap-allocation and TransformGizmos bug. A-Cross-Cutting Impacts the entire engine C-Bug An unexpected or incorrect behavior S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#24574 opened Jun 9, 2026 by MyCodingSpace5 Loading…
Refactor mesh compression methods A-Rendering Drawing game state to the screen C-Code-Quality A section of code that is hard to understand or change D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24572 opened Jun 9, 2026 by beicause Member Loading…
Add glTF KHR_materials_dispersion support A-glTF Related to the glTF 3D scene/model format A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24569 opened Jun 9, 2026 by issam3105 Contributor Loading…
Use IOR to parameterize dielectrics specular reflectance A-Rendering Drawing game state to the screen C-Refinement Improves output quality, without fixing a clear bug or adding new functionality. D-Domain-Expert Requires deep knowledge in a given domain D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#24552 opened Jun 7, 2026 by goodartistscopy Contributor Loading… 0.20
Add option to compress vertex normal tangent to axis angle A-Rendering Drawing game state to the screen C-Performance A change motivated by improving speed, memory usage or compile times S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#24535 opened Jun 5, 2026 by beicause Member Loading…
Add context messages to BevyError A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes M-Release-Note Work that should be called out in the blog due to impact S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24528 opened Jun 4, 2026 by cookie1170 Contributor Loading… 0.20
Process GeneratedEnvironmentMapLight on-demand A-Rendering Drawing game state to the screen C-Performance A change motivated by improving speed, memory usage or compile times D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#24522 opened Jun 3, 2026 by dylansechet Contributor Loading…
bevy_reflect: Type data registration callbacks A-Reflection Runtime information about types C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes M-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24518 opened Jun 2, 2026 by MrGVSV Member Loading…
Add lens dirt support to Bloom A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#24493 opened May 30, 2026 by Breakdown-Dog Contributor Loading…
Dual extraction A-Rendering Drawing game state to the screen C-Code-Quality A section of code that is hard to understand or change D-Straightforward Simple bug fixes and API improvements, docs, test and examples M-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Blocked This cannot move forward until something else changes
#24482 opened May 29, 2026 by Zeophlite Contributor Loading… 0.20
bevy_render: reconfigure surface on Suboptimal present A-Rendering Drawing game state to the screen D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24463 opened May 27, 2026 by rubeniskov Loading…
Harden pull_request_target workflows against untrusted checkout A-Build-System Related to build systems or continuous integration C-Bug An unexpected or incorrect behavior P-Security Relevant to the security of Bevy's users or infrastructure. S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24461 opened May 27, 2026 by stuartparmenter Contributor Loading…
docs: explain morph weight limit A-Rendering Drawing game state to the screen C-Docs An addition or correction to our documentation D-Trivial Nice and easy! A great choice to get started with Bevy S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#24459 opened May 27, 2026 by YUHAO-corn Contributor Loading…
ProTip! Updated in the last three days: updated:>2026-06-09.